Showing posts with label Angband. Show all posts
Showing posts with label Angband. Show all posts

Tuesday, 7 January 2014

New Angband Release

My brother came to visit over the holiday season, so I missed the exciting announcement of the release of Angband 3.5.0 on Christmas Eve!  It apparently has the longest changelist in the history of the game, and marks the end of the current lead and the start of a new one.

Thursday, 26 July 2012

Return to Angband

It's been a long time since I talked about a roguelike, hasn't it?

I do intend to get back to reviewing more examples of this fun class of games; indeed, I hope to get one of Crawl out soon.  That is not what this post is.  Rather, I want to go back and talk about Angband again.  I want to go into the mechanics in more detail than in my original post, and also offer some strategy and tips.  This will be the first post in a short series looking at Angband; if this goes well, I might give NetHack the same treatment.1


Before giving my own opinions, let me mention some other useful places to look around the web.  First off, the official forum is one of the best places to get information, strategy and reports of games.  The ladder can also be helpful; in particular, you can see what kind of gear winners tend to have.  You can also look into the spoilers, either in the /lib/edit/ subdirectory or online here.

Wednesday, 28 March 2012

Angband

I was first introduced to roguelikes through Angband.  About three years ago, a friend lent me an old laptop on a long-term basis that eventually became a donation.  (It was a really old machine.)  I found Angband hidden on the hard drive, and started playing it; it wasn't long before I was hooked.